Game
NegaDust: "Tear"ing Lives

4 years ago

Devlog #1 (its short no worries.)


So guys ay you know we were ''working'' on Mcatr's engine's fixed version. But sadly its 30 fps. Though our new coder @Alexim34_2 gave us this new engine with 60 fps. Big shouts to him, he made first beta attack , Sans's animation and also fixed the font.

Also if you want to apply you can come at our discord server!



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hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

so real coding

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

oh yeah this place exists, mb

here’s my take on a Underswap Monster Kid design!

#undertale #undertaleAU #underswap

Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic

The Hall

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

So I came up with an idea for KR in the game. I decided to change it to KD(Karmic Depression) because this is NegaDust game. And most people voted to change KR to KD.

And I need help deciding what color should KD be. -The Creator, Aftermathic

PAFRISKUS.

Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.

-The Creator, Aftermathic