Changes:
Added more rooms to the new zone mentioned in the previous devlog.
Added some effects specific to said zone.
Added a new enemy.
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Since last week was a good week it only makes sense to have a bad week.
Didn't get much done as displayed in the changes list.
I guess I went a bit too hard last week as I quickly lost motivation shortly after and then got lost in a side project a bit.
Didn't really get around to making a gif or anything this week either so I'll just insert some screenshots again.
We'll see how next week goes.
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