Changes:
Continued testing the main player path(s).
Updated / reworked some old rooms.
Added a few new rooms.
Added ability to zoom out the fullscreen map by holding a button. (it's a bit low quality now but it works)
The in game timer is no longer paused on the map or upgrade screen, it's paused on the options menu now.
Fixed 4 bugs / issues.
Added / reworked multiple old upgrade features.
Reworked some parts of the world map.
Created a bunch of new tiles.
Added a new upgrade.
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I don't really have much to say this time, it's just been another week.
Discord Community:
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