Game
Zordak

4 years ago

Devlog - 65

Small demo update is pretty much done, will likely be out next week.

(using old gif again because of time issues)

#screenshotsaturday #gamedev #gamemaker #metroidvania


Changes:

ANY OS:

- Added a new menu: "Gallery" with the sub menus "Unlockable Art" and "Fan Art".

"Unlockable Art" - In here you can view images unlocked by completing achievements.

"Fan Art" - Name is self explanatory.

The "Unlockable Art" menu was always planned to be added but the "Fan Art" one I just thought would be nice to have in there as well so therefore it has been added.

So if you draw or create anything based on Zordak (has to be an image) and you want it to be shown in game then there's a decent chance that I'll add it.

- Added a bunch of images as "Unlockable Art" for completing the "Fresh Air", "Exterminator" and "Escape Artist" achievements.

More will be added later.

- Improved player suit running animation a little bit.

- Fixed credits menu back button display issue.

- Fixed weapon selection icon getting stuck on screen when pausing.

------------------------------------------

Did not get much done this week but I think this small demo update is now pretty much ready so hopefully it will be out next week.

You can check the previous devlog for more fixes included in this upcoming update.

I'll be taking another look at Linux this week to see if I can improve a few things related to launching the game, but we'll see if it works out or not.

Anyway, that's it for now.

------------------------------------------

Links:

Patreon

Discord Community



2 comments

Loading...

Next up

Devlog - 90

Finally done with the particle stuff.

(particle stress testing, didn't know what else to show)

#gamemaker #metroidvania #screenshotsaturday #gamedev

Devlog - 82

Started work on a new area.

#gamemaker #metroidvania #screenshotsaturday #gamedev

Devlog - 84

GMS2 port is almost finished.

#screenshotsaturday #gamedev #metroidvania #gamemaker

Devlog - 87

Trying to showcase the new cold screen effect with limited success.

#metroidvania #gamemaker #gamedev #pixelart

Devlog - 89

More particle improvements.

(should probably reduce particle count for these effects)

#gamemaker #metroidvania #screenshotsaturday #gamedev

Devlog - 88

New custom particle system with misc effects. (ignore the screen shake on hitting every enemy, it's a bug)

#gamemaker #metroidvania #gamedev #pixelart

(old gif this time, way too sleepy to make a new one, sorry)

Devlog - 83

Finished another area, not much left now.

#gamedev #metroidvania #screenshotsaturday #gamemaker

Devlog - 85

GMS2 port is pretty much finished, new demo testing will commence soon. (huge devlog, wall of text incoming)

#screenshotsaturday #gamedev #metroidvania #gamemaker

Devlog - 91

Some progress on new content.

#screenshotsaturday #gamemaker #gamedev #metroidvania