Changes:
ANY OS:
- The oxygen meter text now changes color based on how much is left or if it's draining: Yellow to Red if draining otherwise White.
- Removed the "health and oxygen refilled" part of the game saved message.
- Scaled the player death text down for better localization support.
- The background for area names on the fullscreen map now stretches separately based on text length. (better for localization)
- Updated the gallery menu button description stating that images may contain game spoilers.
- Tweaked a certain upgrade a bit.
- Reduced ShellBomber and O.R.B enemy health a bit.
- Updated some old rooms.
- Cleaned up the "en" localization file, removing a bunch of unused stuff.
- Fixed pausing the game with the keypad open leads to visual issues on the fullscreen map.
- Fixed two flyer enemies flying straight towards each other and collide causing them to get stuck in place.
- Supposedly fixed item collection percentage going over 100%.
- Fixed preservatory tile issues.
- Fixed gallery image selected not being reset to the first one when leaving the menu.
- Fixed unlockable art unlock status not being reset when switching save file.
- Fixed achievement system not actually fully using the localization system for text.
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Apparently there were some semi-big issues in the previous version so I had to update once again.
So once again, this will probably be the last demo update for a while unless there are other big issues with this one.
-- Regarding the repeating audio bug:
I can't seem to make this one happen.
I have seen it happen on videos so I know it's there but I'm not sure how to fix it without being able to reproduce it.
So it's still going to be there in this version.
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