




Devlog: https://t.co/QK5oZy5x0y?amp=1
In short: Map Editor once again, but this time the tools that are available, have been improved, and more maps.
Next up
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Demo V 0.2.0 is available!
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.











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