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Fazbear Frights: The Agonizing Ones

4 years ago

Don't listen to her lullaby...

I keep on 3D modelling, but it is really harder than I thought it would be to find ideas for the background :'O

Credit for the Eleanor model goes to https://www.deviantart.com/ludomcraft




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This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)

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So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)

More news might come in a few days! :)

So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D

Credits:

Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft

(I forgot them, my bad :x )

So all cameras are functional and you can switch between each and every one of them! I really like the way it looks and I'm quite proud of what I achieved :D

I keep working on FF:TAO and will update you about my progression! Hope you are hyped! :D

Revamped title screen! Small demo update coming soon!

YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!

(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)

So I continued working on the Animatronics AI, they're almost done! I also set up more sound effects, and added a game over screen! The mechanic will be displayed here, but I don't want to reveal it yet! :D

Credits will be in the pinned comment!

Task 3 is approaching completion! Some more news for FF:TAO

More FF:TAO news! AI progress & stuff