I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Next up
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Gotta learn how to aim. #gamedev
Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?
For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.
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