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Egads! MORE of them? How many robot lizards does one game even need?!
On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!
Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.
Yesterday I implemented a new build method for the game that reduces the download size by 75%! Wow!
But that's not particularly exciting to look at, so enjoy this new shop artwork for the Sawblade Boomering as well.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Chapter 6 (T) is DONE!
Tuhrahkkkii's story is nearly finished. Only a few more tasks to clean up before I can present the 2.0 release to all of you!
(Screenshot provided free of context)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
UNLEASH THE BEAST.
This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.
Did I ever tell you that this game is actually fully rendered in 3D???
...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.
Mmm, toasty.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!
This update comes with a fully-developed 2nd playable character, and LOADS MORE!
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