Game
Echoes of The Deep


4 months ago

ECHOES OF THE DEEP: COMPLETE SOUNDTRACK COLLECTION ANNOUNCEMENT

One year after the original release, we're thrilled to announce the COMPLETE soundtrack collection for EoTD will be available on ALL major streaming platforms starting MARCH 1ST, 2025!




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Gameplay Showcase #2

Enemy variation & animations, loot, balancing, HUD

Please don't expect anything advanced, this is my 1st game afterall!

The game will be publicly available and playable on April 5th!

I am happy to announce that the development of Echoes of The Deep for the college project is now COMPLETE.

This doesn't mean that it is done for release as i'll be working on more features and further testing for the out of project public release

Preview - Dungeon Generation Sytem

A small preview of the dungeon generation system that has been created for this game.

Please don't expect anything advanced, this is my 1st game afterall!

The game will be publicly available and playable on April 5th!

Gameplay Showcase #1

Player animations, level system, enemies, health, combat, level/ difficulty saving, data saving etc.

Please don't expect anything advanced, this is my 1st game afterall!

The game will be publicly available and playable on April 5th!

Preview - Enemy Variants & Animations

At the moment, the enemy variation is purely visual (may be changed post-release).

Please don't expect anything advanced, this is my 1st game afterall!

The game will be publicly available and playable on April 5th!

Preview - Loot

In Echoes of The Deep, upon killing enemies or killing all enemies in a room, loot can spawn! Here are the 4 of the 5 loot types that can spawn! (as of rn. Mat be more on release...)

Reminder that this game will release 5th April!

Preview - Menu System

A small preview of the menu system that has been created for my very first game, Echoes of The Deep.

Please don't expect anything advanced, this is my 1st game afterall!

The game will be publicly available and playable on April 5th!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe