Game
A Week at Shady's Remastered
2 months ago

Eight chances, eight names,

forgotten within days.

He comes alone, he leaves no trace, yet all the dead have seen his face.

Nine enter, one leaves,

the one in all black stands where they grieve.




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This a cool setup?

I think this is the perfect model for the game

Then & Now

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.

Great game so far, man. I can't find a single bug, but night 7 is pretty brutal.

MOVE OUT OF THE WAY