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A Week at Shady's 2 Remastered
2 months ago

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.




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Then & Now

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

I've officially begun work on the actual gameplay of AWAS2R!

I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

I think this is the perfect model for the game

This a cool setup?

Started working on the cameras, but I haven't actually added any yet.

I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.