Game
FEAR FABLES: UMBRA PROTOCOL
4 months ago

Ended up postponing the update to polish things up a little bit more. Will keep everyone posted.




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Tiny sneak peek at the threat you will face in this game.

Going to update this again later tonight. Recently replayed it with a friend of mine and feel like polishing it up a bit, it could use a little more direction. Also restoring a cut NPC.

I've also slightly updated the player character's model and feel like sharing some about them. Meet Morgan Walker, a skilled gun-for-hire who specializes in security jobs and is currently stationed at a lab known as "The Crater".

Phew. Barely made it. Game's out! I am EXTREMELY pleased with this game overall and am looking forward to seeing what people think!

New Inventory Menu UI for my next game

Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!

Fear Fables: After Hours will have LIGHT-BASED PLAYER VISIBILITY for enemy detection!!!!!!

Grenades are now fully implemented!