Even more boxes! The number of boxes shown will depend on the number of items the player has found while scavenging at abandoned locations. Clicking any one of them will open the inventory system.
Next up
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Robo Frenzy by @yytgames
is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!
Follow the game page: https://bit.ly/robofrenzy
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
Replaced my old shop textures with new ones...works like a charm
The Last Starship is a 2D space construction game where you design & upgrade your starship.
After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!
Follow them on Steam to stay up to date: https://bit.ly/laststarship
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya










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