
Experimenting with textures in Hyper Drift X.
Rainbow Road!
Next up
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
Added a Discord link into main menu, should help with building a community!
weee happy bday to Vil!! I managed not to be late with this art yippee yay
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
A little spin in the chaotic void we call space.
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
More Hyper Drift X! Trying out a flatter road texture. What do you think?












0 comments