
Experimenting with textures in Hyper Drift X.
Rainbow Road!
Next up
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
Happy Birthday to @GemOnGJ
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
Added a Discord link into main menu, should help with building a community!
More Hyper Drift X! Trying out a flatter road texture. What do you think?
small redraw because ill never not be slightly upset that those dumb doodles are my most popular post 😪
my love to all the trans brits <3
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
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