Loading...
121
3 years ago

Experimenting with textures in Hyper Drift X.
Rainbow Road!




0 comments

Loading...

Next up

More Hyper Drift X! Trying out a flatter road texture. What do you think?

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

Bloom does all the lifting on the booster effect here #ScreenshotSaturday

The sillies... GAMEJOLT GANG?! || Fan-Art for: @gamejolt !??

Okay... I hope he sees this... <3

Added a Discord link into main menu, should help with building a community!

friends out on brunch :D

#PerfectCrootox

Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots

Goober Girl || Full body Fan-Art For my dear Frendo, @Victoree

I just wanted to try some effects that I learned on Youtube :'333

Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD