
Experimenting with textures in Hyper Drift X.
Rainbow Road!
Next up
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
I need to change place to live how fast I can so I openning commss If u want to know why exactly check my insta
My tat can be longerĀ
Here Is my tos (upfront payment bc of bad situation)
I will be gratefull for any help!
More Hyper Drift X! Trying out a flatter road texture. What do you think?
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
happy women's day everypony! I drew me and @ShadowFox1987 as our League of Legends mains! Millie as Ahri and me as Sett (in his HEARTSTEEL skin of course, yes I am OBSESSED with it)
really proud of how the 9 tails turned out
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
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