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Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
Our 2024 Advent Calendar has opened! Day 23: @Distant-Dimensions is a great Creator who creates 2D and 3D art and animations! They're also a game dev and music producer! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
Experimenting with textures in Hyper Drift X. Rainbow Road!
Our 2024 Advent Calendar has opened! Day 30: @danimarti is a great Creator who 3D artist, and game developer who posts updates about their upcoming game Lobo. Accept the quest and give them a follow to get Coins and a seasonal sticker!
More Hyper Drift X! Trying out a flatter road texture. What do you think?
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