
More Hyper Drift X!
Trying out a flatter road texture. What do you think?
Next up
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
Experimenting with textures in Hyper Drift X. Rainbow Road!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
Added a Discord link into main menu, should help with building a community!
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
0 comments