Just making sure this profile doesn't just die haha.
I've made several updates, including making my moveset system more frame-specific for more consistent timing, I've worked on tightening the controls a bit more, and imported close to 400 more animations.
Everything else in development's been put on pause (sound, menus, etc). Right now my focus is making sure the fighting engine works pretty much flawlessly.
This update is small, perhaps, but I felt it needed to post something :)
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