Fixed Lucifus being a bit buggy. That’s all that didn’t seem to work very well, so there you go.
Next up
I thought i'd let ya'll know here that One Night With Baldi, my latest fangame; is released. Go check it out:
Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.
unfunny un-dank terrible meme ahoy!
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
V2.0.0 Released
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
One Night With Baldi is released!










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