Game
One Night at Bud's: Revitalized (Retconned)
7 years ago

FINAL DEMO RELEASED


So i’ve released an updated version of the demo, and it is the final version of the demo before the full game. This doesn’t mean that i’m THAT close to finishing the final game. This is a larger project. But there is a list of improvements that i’ve made in this new demo:
-Made the night harder, so you get a better feel with the game.
-Updated jumpscare noise.
-Updated Funhouse Bud’s jumpscare.
-Added a menu.
-Added an icon. (At long last)
-Updated all the extra stuff (like instructions.)
-Fixed a bug where you could cheese the game.

I think that’s all the improvements made in the new demo, enjoy. (There is NO brand new content in this new demo, but a touchup of old demo.)



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9:30 PM 7/2/18

DECOMMISSIONED

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

A new screenshot has been added...

V2.0.0 Released

One last screenshot for all of you to enjoy...

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.