Game
Don't Fall Through

10 months ago

FINAL LIGHTING SETTINGS FOR LEVEL 0


Explanation:

There are still a couple of tweaks that need to be made, but it's getting there. Tell me what you think.


Fun Fact:

This is the same engine Lethal Company is made in

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It's a feature, not a bug.

Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.

PS: Sorry if it's loud

New Inventory background

GRAPHICAL CHANGE?

There is some really hardcore processing power going into this, my brain and computer are both suffering.

SillyRun.gif

PS: Not just a meme post, this is a WIP animation based on the HN2 animations

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1

GENERATION: