Game
Don't Fall Through

8 months ago

FINAL LIGHTING SETTINGS FOR LEVEL 0


Explanation:

There are still a couple of tweaks that need to be made, but it's getting there. Tell me what you think.


Fun Fact:

This is the same engine Lethal Company is made in

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SillyRun.gif

PS: Not just a meme post, this is a WIP animation based on the HN2 animations

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1

Third Floor recreation using brush tool.

There is some really hardcore processing power going into this, my brain and computer are both suffering.

New Inventory background

Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.

PS: Sorry if it's loud

GENERATION:

GRAPHICAL CHANGE?

It's a feature, not a bug.

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.