Game
Don't Fall Through

8 months ago

GRAPHICAL CHANGE?


I don't know what particularly made me want to do this, but this is an entirely new rendering pipeline.



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Auto Exposure Test.

Currently in the process of retargeting animations to this new skeleton.

I don't think that counts as walking.

It's a feature, not a bug.

There is some really hardcore processing power going into this, my brain and computer are both suffering.

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.

PS: Sorry if it's loud

FINAL LIGHTING SETTINGS FOR LEVEL 0