I don't know what particularly made me want to do this, but this is an entirely new rendering pipeline.
Next up
Third Floor recreation using brush tool.
It's a feature, not a bug.
Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.
UPDATE:
New Inventory background
UPDATE:
INVENTORY TEST HUD:
PS: Sorry for lag mid video
Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1
FINAL LIGHTING SETTINGS FOR LEVEL 0
There is some really hardcore processing power going into this, my brain and computer are both suffering.
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