
Spooky forest.
Got about a third of CGs left to do, I think. I'll be very happy when I'm done with them. :') #screenshot #rpgmakermv #cg
Next up
Just updated my game Hell's Gate: https://gamejolt.com/games/HellsGateDemo/751063
It should put a stop to the game's crashing. I was unable to produce any crashing when I tried it myself, so hopefully that means it's fixed.
I keep redrawing my old art. :/ It's slowing down the project, but I just can't stand looking at the old pieces, so I have to go back and fix them (as well as I can). At least I'm improving? (First pic is new, second is old)
Finally... After putting it off for so long, I am done with my game, Turnaround!
While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin
I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot
I evented an inventory system, because the plugins I found seemed to complicated.
#rpgmakermv #screenshot
I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot
Silly cutscene from my game "Beyond love" (Demo). You can try it here:
[ENG] https://matidia.itch.io/beyond-love-demo
[ESPAÑOL] https://matidia.itch.io/beyond-love-demo-en-espaol
Still just one chapter for now. I expect to finish it this year.
Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.












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