Game
Those Nights at Yortusin's: THE HORDE REVAMPED
8 years ago

FINALLY DONE


The demo for The Horde 2 is finally finished. I spent ALL night with cross, testing and reworking this to get it done today. Honestly, I like the menu the best. I’m just waiting to get a proper demo trailer rolling, then I can upload it and the page for the game. See you guys hopefully at the end of today, doing a livestream of the game…



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I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

SOON...

A-KEY-MENU-117

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

Here's another one of the tip pages, to show that I'm not ded lmao:

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :