
10
10 months ago
Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.
Next up
#GameMakerStudio testing gpu_set_blendmode #gamemaker #indiedev
Game Maker Studio - Enemy Alert event
The wait’s almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
Game Maker Studio - Stamina bar / Orbit light / Enemy healthbar
Fake light block with surface, gpu_set_blendmode. Door collision destroys the object with blendmode
Creating Player sprite #pixelart
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