
Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.
Next up
Game Maker Studio - Enemy Alert event
#GameMakerStudio testing gpu_set_blendmode #gamemaker #indiedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
new enemy State Spacing / fixing bug #gamedevelopment #gamemakerstudio #gamedev
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to open today's slot on the calendar.
Testing enemy attack / Finding bug on enemy state when player get too close #gamedevelopment #gamemakerstudio #gamedev
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to open today's slot on the calendar.
Second Attack Mechanic / Sprite











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