First enemy with a special move \o/
Added a new enemy to #roguelike #DungeonMercenary with a special move: the knight. Fleeing is not an option #indiedev #gamedev #moria
Next up
Connecting levels: adding the world view 🗺️
Creating the game's page on GJ, new team: Evil
Pixel Card Wars: new cards: spells and items
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Back to indie dev...
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Completing the board
Not a mockup
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!










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