Another week another devlog!
I am unsure if I will keep devlogs weekly, but do expect one every Sunday/Monday for now!
I've added a new banner to the gamejolt page! Temporary one for now, but should do the job perfectly fine

OVERWORLD PROGRESS
Progress on the overworld has been going on smoothly, the map's overall design plan is becoming more clear and this includes the Flipside, albeit I will not talk about the latter in this devlog
-Liligear Lake's area has been implemented ingame (I will add a screenshot to the gamejolt page as soon as I got the player's lilipad coded in!).
I've also been working on the mines. I plan on having each areas of the mines always accessible from 2 or more entrances, so things like going from Fazbear Hills to Dusting Fields through mines possible and such travel methods might even be neccessary at some point in the game (wink)
On another note, I've been invited to a event to showcase fnaf fangames! A bit similar to Fangame Direct, albeit on a smaller scale.
I plan on participating and have a trailer revealed there, so if anyone is interested, feel free to follow @just_Martin for more information regarding the event. The event will also be using the #FazbearFanfest2025 hashtag
On that note, that's all I got for today. It's been a busy week for me IRL-wise, but I am pretty happy with the progress I've made on the design side of things, as it will accelerate the implementation process.
See you all next week!
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