Loading...
39
Game
FNaF World: Name Pending™
19 hours ago

Here is the showcase for this week!

This time, the mines are planned to be a way to travel quickly rather than just a mazy dungeon of sorts.

I am going to rework the code for the walls into tilesets, so it might take a while, but it will be worth it




1 comment

Loading...

Next up

Time for the Dusting Fields showcase! Aside from the first part of Fazbear Hills, Dusting Field is the most complete area as of yet! With a new BGM and some visual effects, this is probably my favorite part of the game I've made so far!

Seems you all really enjoyed the last clip, so here's a small showcase of Fazbear Hills!

Unlike current Liligear Lake, this has a more complete environment

This isnt the full extent of Fazbear Hills, but I plan on showing more in the future!

FNaF World: Name Pending™ Devlog + Small Showcase Trailer Hello! As promised, here is the Devlog after the event! The trailer used in the event will also be linked (Read Article)

New poster to accompany trailer

Small post today! The Devlog will be coming Monday since the #FazbearFanfest2025 event is for Sunday Anyways, I noticed was that screenshots and videos showcasing my game aren't perfect, so here's a video of it that should show how it looks 1:1

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

Thought of sharing old drawings I made a few years ago.

Currently sketching Vanny and probably color her as well (I gotta train my coloring somehow)

The #FazbearFanfest2025 event is live RIGHT NOW!

A small trailer for FNaF World: Name Pending™ will be showcased there ^^

Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared

Pretty late, but here is the second part of Fazbear Hills of the game as promised Very early area still, been busy this week with the DBD collab plus SoTM, but yea, been working on fixing stuff, mainly movement (again)