So, what's new?

Firstly, I've added an in-game mouse! Not only is this cursor quite big, it will be affected by the shader!
The main point of this cursor, outside of aesthetics, will be to interact with the game DIRECTLY.
For example: You got a key for a door? Use the mouse to drag the key from the GUI to the lock ingame! Or to press the chests in the overworld to open them.
The possibilities are endless
Other than this new feature, I mainly done bugfixing.
Finally fixed the JUMP text never appearing above the travel buttons among many others.
See you all next week :D
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