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FNaF World: Name Pending™

24 days ago

Tilsets and collisions markers are done! So now we are ready to fully redo the map! Which is going to be pretty fast with tilesets now.

After that, the moment that everyone was waiting for: The combat!

Will reveal more about once we hit 100 followers




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Here is the showcase for this week!

This time, the mines are planned to be a way to travel quickly rather than just a mazy dungeon of sorts. I am going to rework the code for the walls into tilesets, so it might take a while, but it will be worth it

Small addition to my game.

Since I've added the ingame cursor, I just had to do it.

I might modify it to fit more in the game, perhaps 8bitifying it?

The #FazbearFanfest2025 event is live RIGHT NOW!

A small trailer for FNaF World: Name Pending™ will be showcased there ^^

And what is an Endo without its suit

FNaF World: Name Pending™ Devlog + Small Showcase Trailer Hello! As promised, here is the Devlog after the event! The trailer used in the event will also be linked (Read Article)

William Afton and his stupid purple car he cared about more than his KIDS

Pretty late, but here is the second part of Fazbear Hills of the game as promised Very early area still, been busy this week with the DBD collab plus SoTM, but yea, been working on fixing stuff, mainly movement (again)

Time for the Dusting Fields showcase! Aside from the first part of Fazbear Hills, Dusting Field is the most complete area as of yet! With a new BGM and some visual effects, this is probably my favorite part of the game I've made so far!

Environment Work As Of Late

Liligear Lake progress! Freddy now has his unique lilipad to carry him over the water! Now all I need to do is to place the walls layouts and some music and we are good to go onto the next area!