Game
FNaF World XL

4 years ago

Follow-up poll for the map sprites:

A bit uncertain if I should commit to a brand new 8-bit style, or if I should just update the originals.


  65 votes Voting finished



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I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

The more things change, the more they stay the same.

New project is having a fun, early outing.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it was about time that some of these skills got a little extra kick.