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112
7 months ago

For 698 of coding, I am working to make sure that the player goes in the intended direction when entered diagonally. It's progressing well, though there are still areas to work out




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For day 906, I've been looking into shaders more and leaned how to invert colors

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended