Loading...
33
2 months ago

For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them




0 comments

Loading...

Next up

For day 884 of coding, the tree tops actually fall now; but it's a bit off

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 876 of coding, I've added some boxes behind some of the debug information for better visibility

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now