Next up
I've worked out a process for drawing bushes that I'm using for the backdrop! First I draw the branches, then "paint" where the bush texture will be, copy it's alpha to a new layer in white, then draw it's shadows in a layer over the bush layer.
Very unfinished but the backdrop image, as it is in this video, is already leagues better than what I had last weekend! I'm going to work on it incrementally over the coming weeks as I work on implementing the stages idea I talked about before!
I've been working on the backdrop today! Among other things I've done, I made a bush! I know, SOOOO impressive lol.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
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Close-up of the re-shaded Hensen!
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
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Been working on the artwork for the "stage complete" screen all morning! Right now I'm improving the shadows/shading for Hensen because he is a part of that screen. I do need to work out the contrast between the text and the backdrop image, I know.
This is just about the only situation in which I'll ever do this. I almost never put multiple calls to methods on the same line but here I've logged a warning to remind furure me to do something I didn't have time to do today in a glaringly obvious way.
Play @pm-studios
' Bandit Trap Open Beta!
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I did get a lot more done on the backdrop yesterday, by the way! It's not finished by any means, in fact, it's quite empty and even ugly in some places, but it's beginning to come together!














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