
Next up
For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation
For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick
For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement
This is my #MyLineupLaLigaDT25. And what's yours like?
Here's the video that was supposed to be on yesterday's post
For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly
For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward
For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails
For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air
For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it












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