
Next up
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles
For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions
This is my #MyLineupLaLigaDT25. And what's yours like?
For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement
For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
For day 1163 of coding, I got the moving collisions to work properly for now
For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air
For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed












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