
Next up
For day 1281 of coding, I made sure that the player can exit the menu for the chest. I've not made the actual menu yet
For day 1280 of coding, I got the initial interaction with the chest to work. I just need to work on the menu, and on exiting said menu
For day 1278 of coding, I managed to apply the depth sorting code successfully to each of the parent objects
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
For day 1279 of coding. I am reformatting the pause check into an array to accommodate the different ways to pause the game. Nothing to show yet unfortunately
For 1275 of coding, I gave the box some depth sorting. I will need to make it as a separate function streamline for objects
For day 1283 of coding, I made a new variable to hold the name of the pickups. I may have to figure out something better for identification













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