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For day 1225 of coding, I made sure that the player's push function is still active when pushing the block against the wall/object
For day 1230 of coding, I've changed some of the collision code. It's better so far, but it still hasn't fixed the problem with the block
For day 1231 of coding, I attempted to write another collision check specifically for the water. I will need to see what is causing the block to be stationary now
For day 1229 of coding, I'm getting closer to getting the collision issue fixed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1222 of coding, I cleaned up the collision code up a bit to help better differentiate between each target collision
For day 1221 of coding, I am currently working on creating a new group for pushable objects. So far, progress is good
For day 1223 of coding, I made sure the block doesn't move any further against a collided object












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