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73
1 year ago

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly




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For day 1225 of coding, I made sure that the player's push function is still active when pushing the block against the wall/object

For day 1230 of coding, I've changed some of the collision code. It's better so far, but it still hasn't fixed the problem with the block

For day 1231 of coding, I attempted to write another collision check specifically for the water. I will need to see what is causing the block to be stationary now

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

For day 1229 of coding, I'm getting closer to getting the collision issue fixed

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1222 of coding, I cleaned up the collision code up a bit to help better differentiate between each target collision

For day 1221 of coding, I am currently working on creating a new group for pushable objects. So far, progress is good

My game in 50 seconds #indiedev #Gamedev #steam

For day 1223 of coding, I made sure the block doesn't move any further against a collided object