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37
2 months ago

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now




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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

My game in 50 seconds #indiedev #Gamedev #steam

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

Some Reeling Animations for the fishing in my game! 🎣🧍‍♂️ #indiegame #gamedev #videogames

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames