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57
3 months ago

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening




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For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

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For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing

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For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

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For 1181 of coding, I am working on being able to push certain objects