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For day 1256 of coding, I have fixed the weird stuttering for when the view cone is facing right
For day 1252 of coding, I was working to see if it's possible to have the field of view follow the player once seen
For day 1255 of coding, I am testing out having the field of view change based on facing direction. There is a bit of a hiccup when facing right
For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision
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For day 1257 of coding, I made sure that the cone doesn't just completely change direction when the player leaves
For day 1260 of coding, I did some recalculations on setting the facing direction. It works better, but something seems off. I'll look closer into it later
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For day 1258 of coding; while working to have the facing direction change with the view cone, I've found a weird bug that will likely be gone once I'm done with the changes












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