2 years ago

For day 216 of coding, I typed out a function that should execute a weapon's burst fire

It's not typed in due to spacing, but the function would end after all the shots have been fired




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For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

My game in 50 seconds #indiedev #Gamedev #steam

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence