2 years ago

For day 216 of coding, I typed out a function that should execute a weapon's burst fire

It's not typed in due to spacing, but the function would end after all the shots have been fired




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For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

My game in 50 seconds #indiedev #Gamedev #steam

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position