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26
2 years ago

For day 250 of coding, the cursor reticle now animates with a click




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For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!

Artists are tagged 🔽 Be sure to like their original posts!

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

Here's EVEN MORE great art that Jolters have made for #GameJoltColors25!

The artists are tagged below! Be sure to like their original posts!

Enter YOUR art by completing the "Game Jolt Colors '25" quest!

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit