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17
2 years ago

For day 262 of coding, I made an exit tile that will be placed randomly on the edge of the map




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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

I've created a new form of parkour in Weefager! What do you think?

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables