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26
2 years ago

For day 264 of coding, I made it possible to go the another area through the exit tiles




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For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction