1 year ago

For day 301, I wrote some code to sort and apply edges and corners to the plotted ground

I think there may be an easier way to go about it though




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For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

IT'S FINALLY HERE!

For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles

I've a few more screens with finished foreground layers yet!

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

The demo of Flora & Fang: Guardians of the vampire garden is out on Steam! Go and play, and wishlist!

https://store.steampowered.com/app/2751060/Flora__Fang_Guardians…

For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze