2 years ago

For day 301, I wrote some code to sort and apply edges and corners to the plotted ground

I think there may be an easier way to go about it though




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For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

My game in 50 seconds #indiedev #Gamedev #steam

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not