2 years ago

For day 301, I wrote some code to sort and apply edges and corners to the plotted ground

I think there may be an easier way to go about it though




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For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

For day 880 of coding, I added a visual of the exit's collision box during debug

My game in 50 seconds #indiedev #Gamedev #steam

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

For day 884 of coding, the tree tops actually fall now; but it's a bit off

For day 876 of coding, I've added some boxes behind some of the debug information for better visibility

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility