Loading...
31
2 years ago

For day 308 of coding, I followed a tutorial by Refresher Towel Games on random generation by cellular automata

This is to help me learn more on level generation




2 comments

Loading...

Next up

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

My game in 50 seconds #indiedev #Gamedev #steam

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

I've created a new form of parkour in Weefager! What do you think?

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room