
Next up
For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
Someone's at the door...
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
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