Loading...
28
2 years ago

For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top

This will allow the textbox position to be more dynamic




0 comments

Loading...

Next up

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

Don't miss out on your chance to design a Game Jolt sticker!

Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!

After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!

Accept the quest in your quest log to get started.

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay