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37
2 years ago

For day 406 of coding, I have applied the textbox to the player's card decisions. The box will adjust height to fit all the options available




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Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

For day 1152 of coding; I fixed the issue with getting hurt during the invulnerability period, but now there are other collision issues that need addressing

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

FUNDRAISER LIVESTREAM #SaveJim

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1149 of coding, I've managed to replace the image blend with the appropriate shader

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

My game in 50 seconds #indiedev #Gamedev #steam

For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead