
For day 408 of coding, I have applied the textbox designs to the other areas that already had them
I have also altered the designs, and made one new design. The new one will need some design adjustments, because it doesn't look so good seeing it in action
Next up
For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions
For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
WARNING FOR FLASHING 10 SECONDS IN
For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
oldie but goodie: helo
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly













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