
For day 408 of coding, I have applied the textbox designs to the other areas that already had them
I have also altered the designs, and made one new design. The new one will need some design adjustments, because it doesn't look so good seeing it in action
Next up
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
oldie but goodie: helo
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions













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