
For day 408 of coding, I have applied the textbox designs to the other areas that already had them
I have also altered the designs, and made one new design. The new one will need some design adjustments, because it doesn't look so good seeing it in action
Next up
For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.
Merry Christmas Everyone
For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade
For day 1091 of coding, I was cleaning and rearranging the exit spawn code to lighten the work load
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee ![]()
to open today's slot on the calendar.
For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters
For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point













1 comment