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29
2 years ago

For day 414 of coding, I have implemented the setting that decides which side to place the player and dealer's information on




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For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1083 of coding, it looks like I got the title fade to work properly now

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet